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Far Cry 6 on PlayStation 5 and Xbox Series X will not feature ray-tracing

Far Cry 6 on PlayStation 5 and Xbox Series X will not feature ray-tracing

Far Cry 6 is set to release soon on October 7 and it has been revealed that the game will not feature ray-tracing on the PlayStation 5 and Xbox Series X consoles.

This was revealed by a Ubisoft representative in a recent interview with wccftech. When asked if ray-tracing will be available on PS5 and Xbox Series X, the representative explained that ray-tracing is limited to PC only.

Ray tracing is a PC-only feature. On console, our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS, for instance, all while ensuring new game features, like our dynamic weather system, are supported on all platforms“, Stephanie Brenham, Ubisoft 3D Team Lead Programmer told wccftech.

As you can read in the above statement, ray-tracing is not coming to console-based systems. Instead, the consoles will only run the game at 4K 60fps, which although is pretty impressive itself, still fans would’ve loved to have the capability to play the game with ray-tracing.

Also, even though this was known, the AMD’s FidelityFX Super Resolution will also not be available on consoles as it too is only developed for PC.

Now this news might disappoint a lot of Far Cry players who planned to play the game on consoles. Far Cry 6 will launch on October 7 on platforms such as PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S, Stadia, etc.


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